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27.05.2007: Good news: it's been a year since walenir.com has gone
online!
We're back. The Temporal Games team is happy to welcome you to the updated
website of our project - The Tales of Walenir.
For the whole year we were posting new information, art, music, interviews
and were glad to communicate with you on our forum. We want to say that
we are not going to stop doing so.
It is a tradition to give out presents on birthdays and as it is our
first birthday, we made something special for you!
The website received a new design.
Those who missed new screenshots
can take a look on the update of the "screenshot" section.
Moreover, there is new art in the "materials".
For those who prefer listening to watching, we've put a new
track in the corresponding section.
And at last, we are happy to announce that we are preparing new materials
on the game and its plot!
Thanks to all of you who have been with us for this year!
12.02.2007: Information pause.
The updating of the Temporal Games site is temporarily discontinued
(until April 2007), but our forum is online, so you can contact us at
any time. We'll be back with you this spring with good news, brand-new
artworks, and other information about our project.

22.01.2007: Walenir Pantheon is done!
Today you can see all of Walenir's gods in our gallery. Also some new
art has been released.

08.01.2007: First update in 2007!
First update in 2007 is another illustration and the first official
"wallpaper" for your desktop! Happy New Year!

20.12.2006: Another little art update.
Little "Art" update. Sketch of another in-game god, Sevol
, and an example of an illustration sketch for Walenir.

12.12.2006: Little art update.
Little "Art" update. Sketch of another in-game God Ardar and
an example of Cvergian architecture..

21.10.2006: Still looking for new employees. New sections,
art, and information added.
The team is still looking for new employees. We need programmers, painters,
and designers. You can visit new sections on the site, "Working
with us" and "Vacancies", to check the requirements of
the employees.
We are now publishing all new information about the Game in the new
same-name section. But we are still updating the information about Walenir's
world and the plot of the game.
You can also check new additions to the "Art" and "Blacksmith"
sections. The new game art, new monsters, and characters sketches are
available here.

10.07.2006: We are looking for the new employees. The
site is updated.
Temporal Games is looking for the new employees to work on The Tales
of Walenir project. First of all, we need programmers, 3D-artists and
animators. To join the project, you need to download and fill in the
form from our web site and send it with your portfolio on job@temporal-games.com.
In the subject of the letter, please, specify the vacancy, you are interested
in.
New sections are available on the website:
Blacksmith - making of, working sketches, musical out-takes, intermediate
screenshots.
Partners - our partners.
Story - the first information about the ToW plot.
Also, the new art and music is available in the appropriate sections.

17.06.2006: Interview with GAME.EXE magazine (8.133.2006)
The big interview with developers of The Tales of Walenir was published
in Volume 8 Issue 133 of Game.EXE magazine, in the "multiplayer"
section. There are a number of interesting questions accompanied with
equally interesting answers. Also, this interview is available as a
.PDF file on our website (special thanks to Game.EXE editorial staff
for these files).
01.06.2006: The report from the KRI was published in the Igromania magazine.
The detailed report about the presentation of our project at the 4th
conference of the game developers was published in the June issue of
Igromania magazine in the "developers forum" section.

01.05.06: An official "The Tales of Walenir" site was opened
on May 1st.
The Temporal Games Company is glad to inform you of the opening of the
official site of "The Tales of Walenir" computer game ( www.walenir.com
).
"The Tales of Walenir" is the debut project of our company,
the 3D fantasy role playing game with a first-person view.
The website offers you a variety of regularly updated sections, such
as project news, art, screenshots, and music. A new public forum dedicated
to the project is also opening.

09.04.06: "The Tales of Walenir" was successfully
presented
This year the territory occupied by KRI was expanded with a quiet and
comfortable business lounge, where our company, Temporal Games, presented
the project. We rented a booth at the project fair as usual. The place
we had this time was more advantageous than we had at the previous conference.
Summing up the results of KRI for our company, we can say that we've
reached our main goal. We've heard and developed some interesting game
concepts, announced the opening of the Walenir.com site, and, most importantly,
we were noted with excellence by press, authoritative developers, and
producers.

05.03.06: An active preparing to KRI is going on.
An active preparing for the 4th KRI started in March. The conference
takes place in the expo-center of the Cosmos hotel for the 3rd time.
We are planning on showing updated graphics and some basic mechanics
of gameplay.

27.02.06: Alrim architectural constructor was finished
An architectural constructor specifically made for one of our six races
was successfully finished in February. Its main feature is a polygonal
shape of the buildings, which allows constructing houses in one style,
while keeping the originality of every building.

23.01.06: Interview with CRPG.ru game-portal
On January 19th, our company gave an interview dedicated to the debut
project "The Tales of Walenir" to a well-known Russian game-portal
CRPG.ru .
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